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ABOUT GAMES DESIGN ILLUSTRATION PHOTOGRAPHY
BANISHING YOU ORPHEUS' REVENGE TENFOLD TALES OUT OF WATER

ORPHEUS' REVENGE

he came back for love. he stayed for vengeance.


death isn’t the end — and you’re armed with grief, wrath, and hopefully good aim.

In this fast-paced, 80s-infused pixel shooter, you descend once more into the underworld to challenge its lords, beasts, and demons. Fight your way through vibrant hellscapes, accompanied by retro synths, biting dialogue, and enemies that hit harder than your grief.

Click to shoot. Hope to survive.


>> PRESS KIT


Game Art

Features

Pixel Art & Neon: An 80s-style arcade underworld. Expect vibrant backdrops, cursed palettes, and synthwave beats.
Click-to-Kill Mayhem: No cooldowns, no reloads — just click your way through spirits and spiteful bosses.
Trash-Talking Bosses: Why get roasted online when pixelated deities can insult your aim and your life choices?
High Score: No saves, just skill. Track your best runs and try not to rage quit.

My work for Orpheus’ Revenge:

Developer · Artist · Writer
Developed using Pygame and Python
Art including everything from character design, illustration, UI elements to minor assets
Written sassy boss lines, system texts, and every last insult
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