Logo
ABOUT GAMES DESIGN ILLUSTRATION PHOTOGRAPHY
OUT OF WATER BANISHING YOU ORPHEUS' REVENGE TENFOLD TALES

Out of Water

when autumn days begin to darken.


Out of Water is a mythic visual novel about love, survival, and choice - set in Watarholt, a northern Germanic village in the year 1 CE.

The harvest is done. The lake runs still. But something in Watarholt is wrong.

Watarholt is a quiet settlement of twelve longhouses, nestled among heaths, rivers, and birch forests. As summer fades you - like everyone in Watarholt - prepare for shorter days and colder nights: bringing in the harvest, gathering around fires, telling stories, and singing songs. But the nights grow colder still when villagers begin to vanish... or wash up dead. The woods turn hostile. The waters, deadly. As tension rises, you’ll form bonds, face ancient horrors, and uncover something wicked beneath the surface.

GIVE THE DEMO A TRY


Game Art

THIS GAME IS STILL UNDER DEVELOPMENT! CURRENT RELEASE DATE: Q2 2026



>> PRESS KIT

Features

Branching choice-driven narrative with different endings
Rich, hand-drawn character illustrations, backgrounds and UI
Haunting, dreamlike tone wrapped in soft horror
Personalisation via name and a non-descript, non-gendered player character
3 potential, non-mandatory romances

My work for Banishing You:

Developer · Artist · Writer
Developed using Ren’Py and python
Art including everything from character design, illustration, UI elements to minor assets
Written the dialogue, prose and choices
Game Art

Review Quotes

“[]...] the game, it's stunning. The backgrounds are truly immersive, while at the same time the art style for both BGs and sprites is consistent and -- most importantly -- totally appropriate for the mood. There's almost a cinematic quality to this heightened and very focused atmophere.”
via Steam, 2025 - AUG - 18th
“Love the hand-drawn look, the soundtrack fits perfectly!”
via Steam, 2025 - AUG - 19th
Game Art
footer icon IMPRINT